On this page you can find a searchable list of all 2127 7 Days to Die item names and IDs for use with the GiveSelf console command. These item codes are up-to-date for the latest version of 7D2D on Steam (PC / Mac). To spawn an item, type GiveSelf into the console, followed by a. If you have been playing 7 Days to Die for many days or years, you must have an idea of how important role cheats play in it. For the unversed, 7 Days to Die cheats or console commands play a crucial role in the survival video game, especially, if you wish to experience a series change in the gameplay. This goal of this new 7 Days to Die mod is to provide core “Packs” that contains various vanilla compatible and fully featured characters such Alpha 19 Mods / Zombie Mods Snufkin’s Custom Server Side Zombies – PLUS May 5, 2021.
- Military Armor 7 Days To Die Mod
- Military Armor 7 Days To Die Mods
- 7 Days To Die Military Armor Ps4
- 7 Days To Die Military Armor Locations
Best Armor (A16)
Skills, Conditions, and Assumptions
The best type of armor in the game is the armor you got, but if you play pvp you may want the advantage of being able to take a few more bullets. The best methods to gaining that edge are leveling up clothing/armor, armor crafting for raising the max durability of armor, and of course getting the items neccessary for a max of 600. All percentages talked about in this guide will assume you have reached 600 quality armor as well as maxed clothing/armor. Any deviation from max everything will significantly change the values.
Durability
Durability is vital in armor. Since protection scales as a percentage of overal durability, it can and will drop fast. Half durability max quality military armor will perform woefully poor in comparison to max quality iron armor at full health. So a general tip is to bring enough repair materials to repair armor if caught in an extended fire fight.
Best Overall Type of Armor
So what is the best type of armor. Is it bandit, military, or iron? There is alot of debate in 7 Days To Die about what kind of armor is the best. Some say bandit armor is the best, others Military gear, but once you compare the stats on equipment of similar durability a clear victor emerges. Military at the top with 90% concussive and 95% puncture followed by iron/bandit armor with 85% concussive and 80% puncture. A full jump of 15% in puncture from iron to military is MASSIVE. Puncture is resistance to bullets and with the objective in mind to resist other players this jump is HUGE. The biggest improvement to your overall ability to tank damage will come from getting 600 of military equipment. Some people do swear by bandit armor though and i did investigate it. If you put it and iron armor side by side, the stats are the same right down to the durability and sale price. Bandit armor for all intents and purposes is just reskinned iron armor sadly.
Best Eyegear
Surprisingly enough, this one is simple. Any eyewear you can get to 600 quality is just as viable as any other type of armor you can get for your eyes. The only small caveat to this is that night vision goggles do emerge on top only for their durability. Night vision goggles have 300 durability compared to every other type of eyewear hanging at 180. This means it will take the damage values longer to plummet than other types of eyewear, but is still nothing to brag about. At 300 durability it is still measly compared to military armor's 700 which loses a significant amount of protection even with minor dents in the durability
Best Coat Slot
Take your pick, poncho or duster. Both have 50% puncture and 55% concussive at the same durability. I prefer ponchos since i can craft them and freezing allows me to get up wellness. All the alternatives had lesser stats than the craftable poncho and lootable poncho.
Best Shirt Wear
This section and legwear are going to be the most annoying parts to get higher and the least consequential. In both this section and legwear, if you just put on a plant fiber shirt and pants, you will drop the max puncture protection down from 106% to 100% and reduce your overall durability in a firefight. The shirt, vest/breastplate, and coat/poncho will be the first to go in a firefight. For some reason the game picks on those items whether you're shot in the head or shot in your foot. They will ALWAYS be the first to go. So the clear champions are the sweatshirt, flannel, and hoodie. They have a durability of 200 and a puncture protection of 40% and concussive protection of 40%. This is in comparison to the fiber shirt which is 31% puncture and 31% concussive and at an even more measely 140 durability.
I mention the fiber shirt though because of its ease of obtainment. Clothing of different colors does not mix. Meaning if you find two sweatshirts of different colors and want to combine them for higher values, you simply can't. This will make it so you'll more than likely wear lower than 600 quality sweatshirts, flannels, and hoodies or resort to fiber as this is the slowest section to fill. Please do remember that each concession you make here will affect your max protection as a drop in your ability to produce higher than plant fiber will affect your 106% protection drop to a base of 100%.
Best Legwear
Alot of the points i made on shirtwear are identical for legwear with some small changes. Legwear is even more difficult to obtain as only hazmat pants and goth pants are better than general run of the mill clothing and fiber. The run down is this. Goth Pants at 50% puncture, 60% concussive and 650 durability. Radiation pants at 45% puncture, 40% concussive, and 400 durability. Any run of the mill pants at 33% puncture/concussive and 180 durability. Plant fiber at 31% puncture/concussive and 140 durability. The difference is night and day, but depressingly out of reach. Black Goth Pants is the king of pants with durability up to snuff with military armor and slightly better at puncture than radiation, but this item can only be obtained from biker zombies with a 4.59% chance of dropping from them. It might as well not even exist for the average player. Which is why i also included the radiation pants in this list. They can be obtained only from male hazmat zombies. This guy only has a 1.8% chance of dropping the pants, but with hazmat zombies being relatively common, you at least have a shot at obtaining it.
Best Mask
Hands down, the largest difference you'll notice in your armor is whether or not you're wearing a bandit mask. It has 85% concussive and 80% puncture at 800 durability. Technically you can replace this with a bandana, but your protection would drop by 9% and even a grey quality mask would suit you better than one of these. Just harass the traders until they pity you enough to give you one.
Best Way to Obtain the Armor?
Traders are great for night vision goggles and bandit masks as they will tend to carry them every 3rd time with maxed out secret stash. You'll quickly get these in spades if you visit them often enough (and they also tend to sell great weapons too!!). They are poor sources of military gear though as it comes very rarely and often in low quality. To get the actual armor, you need to raid military camps and missile silos. The benefits of this is the gear you find will be affected by scavenger and get it high enough and you pretty much wont find lower than 300 quality. The actual stats if you're interested is Ammunition boxes give a 7% chance of a military gear drop and military zombies a 20% chance. So even horde nights are a great opportunity to get military gear with these zombies coming to you.
Getting Around Max Armor
As stated, durability is so vital to protection that you are essentially caught with your pants down if you dont keep it high enough and you can use that to your advantage. What many top players will do is run around with some type of explosive. A crossbow with explosive arrows or a rocker launcher. These will consistently break armor entirely upon hitting someone, but i have yet to see it kill anyone upon hitting them when they have maxed out armor. So this trick is best used when shooting from some type of cover at medium range or short ranged (if you can guarentee a couple of seconds of safety) to pull out a main weapon or reload a launcher for the killing blow as they have now become mortal. For most other scenarios, well placed headshots or an ak battle to wear down armor will tend to be the go to for most players as there tends to be less gear to carry and the chances of finding other players with top tier gear tends to be low. n all of them.
Go Back to main page of 7 Days to Die Cheats, Tips & Secrets
This is an in-depth guide into what Clothing, Armor, and Armor Modifications do in Alpha 17.
Other 7DTD Guides:
- 100% Achievement Guide.
- Navezgane Map (All Places of Interest).
- How to Survive Your First Horde.
- Traps and Turrets.
- Scavenging.
- Weapon Mods (Alpha 17).
Armor
Armor has actually been drastically reduced in complexity from A16 to A17 which is a very welcoming change. The only thing that affects the damage you take is the helmet, chestplate, gloves, leg armor and boots.
Quality also matters significantly less now as the only thing that changes from lowest to max quality is the durability and as that degrades it comes at no cost to protection anymore!
Mobility is now a factor in clothing. Light armors like Padded and Military Armor increases stamina costs while in use at a reported rate of -0.57 per second while heavier armors decrease it by -1.
Armor Rating is a rough rating of how good the armor is. At some future point I will try to see what the armor rating actually means, but for now it just shows which one is best.
The Best Armor is actually down to preference this time around. Surprisingly enough steel armor is the best for protection with additional modifications (see mods section for more information). However, military armor is the best protection for least hindrance to stamina. The best gear may actually come down more to preference and situation rather than a raw numbers game. Top tier Military Armor has a rating of 10(13 military padding) and steel has 12(16 steel plating) with -0.57 and -1.0 stamina spent respectively.
Modification: Plating and Padding
Displayed on the left are the paddings/platings that correspond with their armor. Any type of padding goes with light armor and any type of plating goes with heavy, but they cannot be put onto the wrong type of armor set. The benefits go like this, Reinforced Padding(+1), Plastic Padding(+2), Military Padding(+3) while heavy armor gets Scrap Plating(+2), Iron Plating(+3), and Steel Plating(+4). This means the best military can only get 13 armor rating and the best steel can get 16.
Modifications: Connectors and Sneaking
Muffled Connectors and advanced muffled connectors slightly decreases the zombies ability to detect you. In my tests, jumping without any mods caused my detection bar to jump to 37, with the regular connectors it went down to 35 and advanced down to 32.
Modification: Hypothermal and Hyperthermal Protection
Insulated liner adds +5 to hypo thermal resist where as cooling mesh adds an aditional +5 to hyperthemal resist.
Modification: Extra Slots
Military Armor 7 Days To Die Mod
Pockets come in regular(+1), double(+2) and triple(+3). They can be put onto ANY armor piece and the effects stack. This means an armor set can relieve you of 15 encumberance slots!! The encumberance slots are the greyed out heavy load icon slots in your inventory.Best Headwear
Reminder: Hyperthermia is heat resistance. Hypothermal is cold resistance. I put together every piece of headwear together of descending effectiveness. The aggregate protection is hypo and hyper thermal protections added together.
Eyewear
Military Armor 7 Days To Die Mods
Eyewear and face slot are the only slots that can modify your base stats. Perks listed in the picture.Face and Gloves
Self explanatory.
Coats
Shirts
Pants
Boots
7 Days To Die Military Armor Ps4
7 Days To Die Military Armor Locations
Recommended for You:- All 7 Days to Die Guides!
You May Also Like: